Product Title * BTr_4_ Rotating Chamber BoobyTrap 4.14 – 4.23
Category * BluePrints
Tags : Realistic , Environments , Blueprints , stylized , Sound Effects , Materials , Music , BoobyTrap , Trap , Textured , Timed , Drag And Drop , Static Meshes , Particles , Curves , Spikes
Short Description *
Timed Rotating BoobyTrap Chamber with 4 Different Looting Chests (HP-MP-EXP-HP/MP) Timed Spikes & a 4k Landscape with 12 Different Materials you can Customise & Paint per Landscape. YouTube Demo Video : https://www.youtube.com/watch?v=eFn_hya5tWg
Long Description *
YouTube Demo Video :
<br />You go inside the room,
The gate closes behind you.
As you pull the lever, you have limited time
to loot the chests and if you are not fast enough,
the boobytraps activate and you die.
You can leave the chests if you want and wait untill you got an exit.
You can reverse the room to have a 2nd chance to loot the remaining chests if you left any.
Contains a complex BluePrint that i put a lot of time and effort in it.
All the info you need is explained in the blueprint.
Animations are made in blueprint timelines with curves.
You can use it in your own games.
(just drag and drop the blueprint and your done.)
There is also a 4k Landscape in it with 12 different Materials you can paint with per Landscape and adjust trough Material Instance the Normal Strength, Color, Upscale/Downsale Texture, Rotate Texture.
Technical Information *
BluePrints : 5
Curves : 66
Materials : 47
Material Instances : 6
Textures : 168
Textures Sizes : 512Mb Up to 4 k
(Most Textures are 2k, Landscape Textures are 4 K)
Meshes : 40
Particles : 3
Sounds : 11
Input: KeyBoard & Mouse & Xbox Controller.
Supported Development Platforms: PC / Playstation / Xbox / Nintendo / VR
Supported Target Build Platforms: PC / Playstation / Xbox / Nintendo / VR
Documentation: Explained inside the blueprints, Curves are made so you can use again Trough External Curves.
To use in your own Projects :
Open my Project & Right Click on “BTr4_RotatingChamber” Folder, then Click on “Migrate” and point it to your project’s “Content” Folder. Done!
It should work on mobile to except the Landscape Material, it is imported in 4k, set on 2k but as it is a complex & Heavy Material, you should break it down in Smaller Materials for it to work.
Engines 4.14 -4.23
I hope you enjoy it & don’t forget to Rate/Share with your friends.
Like and Share our FaceBook Page For More :
Join and Share our FaceBook Group where you can Sell/Promote
your Finished Unreal Engine 4 “Ready” Projects :
|Game Dev Central Exclusive?||No|
|Media Type(s)||Usage Instructions, Music, Sound FX, Static / Skeletal Meshes, Textures / Materials, Code / Blueprints, Particle Systems / Other In-Game Effects|
|Included File Types||Complete Unreal Engine Project ! 4.14 - 4.23|
|Product Category||2D Assets, 3D Assets, Animations, Architectural Visualization, Audio, Blueprints, Environments, FX, Game Engine, Games, Materials, Music, Props, Sound FX, Textures, Unreal Engine|
|Product Tags||Blueprints, BOOBYTRAP, Curves, Drag And Drop, ENVIRONMENTS, materials, music, Particles, REALISTIC, sound effects, Spikes ., static meshes, stylized, textured, Timed, Trap|